Goal
- Advancement support and progression tracking tied to nutrition milestones and dietary goals.
Completed (Phase.1)
- Milestone system wired (registerReloadListener fix)
- Per-nutrient beginner/journeyman/master chains (5 groups × 3 tiers)
- perfectly_balanced cross-group milestone
- Tooltip "Counts toward: X beginner" integration
- Advancement chain display in advancements tab
- Cumulative intake tracking via MilestoneProgressAttachment
(Phase.3 ): Scope
- Chained permanent passive buffs per tier (not just one-time effects)
- Streak milestones: eat X different foods in one in-game day
- Cross-group combo advancements (Carnivore, Herbivore, etc.)
- Prestige/reset track — master all groups, reset for unique reward
- Dynamic tooltip progress bar toward next milestone tier
- Secret/hidden advancements from unusual eating patterns
- KubeJS hook for player title/suffix based on milestone tier
Acceptance Criteria
- Nutrition milestones trigger correctly
- Advancement conditions function reliably
- Custom advancement support available
- Testing confirms expected progression behavior
- beta.3 features implemented and tested